Shmoo's blog

Plague!

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It occurs to me I should probably make a quick update RE 1/24's episode 17 (or lack thereof). I have the plague, it's like something out of Fringe. I've officially thrown in the towel on finishing off ep 17 during this week *and* then having ep 18 ready for 1/31, not gonna happen. Ep 17 will be up this coming Sunday (1/31). To make up for it if any of you would like a small zip lock baggie of plague snot just go ahead and send me mail.


Boosh!

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Season one is finished! Fifteen episodes! That's like just about three months! With episode 01 we had barely any editing, recorded with our backup laptop microphone, and rarely remembered not to click our pens or to announce who was doing what.

By episode fifteen we had a new mixer that was working much better with our new microphones. We had sound effects, plenty of editing (trust me, it's for the best), and I think we're all better about using our words as opposed to body language. It's been exhausting!

OHPLUSALSO now we have super-awesome-Liz-approved cables that have finally finished the job on improving sound quality. I think it was episode 18 or 19 when we started using them, so look forward to that!

Thanks for the attention, you know we need it! :D


Modern Games

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Man. Give the players too many leads, too much freedom, and a game with access to cars and planes and you just watch the time required to prep for a game skyrocket. Next game is definitely going to be in the dark ages. Wait, no, no wheels. Fire and rocks and nothing else! Caveman game!


Ten Episodes!

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Well, we just went live with our tenth episode, and while sure, we've had our share of audio problems now and again all in all I think we pretty much hit the ground running and have so far managed to avoid slamming into any walls.

So I guess I should say thanks to everyone listening and obviously to all five of our players. They've made me laugh a lot, they throw me for loops pretty much every damn game, even when I've planned for all three or four of their expected reactions. Read more...


Close Calls and Experimenting

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Game 04 was a pretty scary one for me (Episodes 7 and 8). I was 90% sure that the the larger, mastiff dog thingies would make an appearance, and probably ensue some combat. It'd made sense to my notes and time line (plus I wanted to give them something to do anyway) so I went with it regardless of the fact that the team had split in two...


State of the Apocalypse

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We have a new schedule to keep you well nourished because we care! Every Sunday we'll be giving you a new episode of Imago (no change there), on every following day you can expect a new blog post from one of us until the next episode a week later. Rinse, and repeat! See? We love you guys.


On Tough Choices AKA Dracofelinacorns

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I'm here to tell you, pimpin' ain't easy. In this case pimpin' is editing a podcast, and the players are my "talent," bringing daddy his fat stacks of dead presidents. Plus Audacity is my crew that sometimes I gotsta roll with when it's time to roll inititave. Wait. No, what I'm saying is that sometimes it's hard to know what to cut from a podcast...


We're live! Hi everyone!

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Hey, it's me Shmoo! We're officially launched! We're doing a weekly roleplaying game crafted specifically with podcasting it in mind. We edit it and serve it up here on Apocalypse Engine, on iTunes, and on the Zune Marketplace every Sunday!

There's a glossary for the n00bs, forums for the chatty, more info about the game itself for the inquisitive, and even our own rule system. So create an account (you don't have to) and take a tour. You can also check back periodically to see in-character blogs! Questions? Comments? Flames? Contact Us.

P.S. Did I mention our forums? At the moment it requires making a forums-specific login (we're working on it) – but we hope it'll be worth it.


They're doing what‽

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I mentioned on our forums that episode three hadn't gone the way I'd expected it to. It was suggested to me that maybe I toss up a blog entry explaining that, so what the hell. This contains spoilers for anyone not caught up (through three) so the rest is behind the cut...


#23 on iTunes!

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Wow, we're currently number #23 on iTunes in our "Other Games" category. There are some really great podcasts in that category, ones I listen to weekly. Go team!